![]() Ray bears some similarities to Tails, using his glide ability to access alternate paths and soar above enemies. Probably the biggest addition to the game is the inclusion of two more playable characters, bringing the grand total up to five Ray the Flying Squirrel and Mighty the Armadillo join series stalwarts Sonic, Tails and Knuckles, each bringing their own unique skillsets to the party. Sonic Mania Plus is the retail release of Christian Whitehead and company’s love letter to the classic Mega Drive iterations, coming to store shelves with a bunch of new content to accompany the physical disc.īut what about those of us who purchased the game upon its initial digital-only release? For the small sum of $7.55 you can purchase all of the new additions via the Encore DLC pack, so rest assured that you won’t be locked out of anything without dropping the dosh on an entirely new copy. What was even more amazing is the fact that Sonic Mania was completed by an incredibly small team of three yet managed to far surpass the efforts of Sonic Team’s dismal Sonic Forces, yet another failed attempt to bring the hedgehog hero into the third dimension that released shortly after Mania blew fans away. Ironically enough, it was a return to that original 16-bit style that finally gave fans what is without a doubt the best Sonic title in over twenty years, eschewing the increasingly convoluted mythology and cast of characters and reverting to the classic gameplay and design philosophy that fans grew to love from the original trilogy. The last two decades or so haven’t been all that kind to Sega’s Blue Blur once associated with titles that could arguably stand almost shoulder to shoulder with the classis Super Mario titles, since the mid-Nineties the quality of Sonic’s titles took a noticeably drastic downward turn as the series struggled to make the transition from 2D to 3D.
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